Why hello there!
It seems we’ve rather taken the biscuit in regards to “time spent not providing updates”. Perhaps taken the biscuit isn’t appropriate, we took the biscuit circa month 3, somewhere around that time it must have fallen from the hand of guilt, onto the carpet of iniquity and under the couch of despair. In the intervening period since, the biscuit has fermented ...
05 July 2016
“What’s it like having a game out on Steam?” You ask. You, you apparition of my conciousness. It’s a question I would’ve asked to others too, maybe, if I were a ridiculously insipid individual with no better questions to ask. But even were that the case, I now know exactly what it’s like to have a game on Steam and I will tell you.. Barry (Barry is the name I have given you, because we’re operating on my terms at the moment) it’s certainly... a thing.
14 April 2015
“What’s the crack Lamplight?”
You ask, in your charming and dulcet tones. Well, my internet-street savvy companion, the crack is this:
A Pixel Story, that game we’ve been making, y’know this one. Well it’s been in development since late 2012, when we all had much better complexions from not being exposed to screen radiation and no sunlight for 156 weeks...